They last one turn just like the ability.Ĭompare with the second worst ministorum priest (the priest talents affect teh whole combat). Oter than that all the talents are useless and make no sense. Make brace for impact to be used every turn and it fix the background. Oter thing i dont know if its a bug or design, has a exemplar you cant pick psyker options, nor navigator spells.ĪNd last but not least. And will make class more balanced so far markman > all Becouse it start expending all ap doing usefull things. Its better have more skills to pick than ap, than the oter way arround and not using all ap every turn or close to it. And we dont end up having more Much more Ap than skills to use until late in class 2. Officer the same way it is voice of command and Bring it down. Marksman start with Run and gun and revel in slaughter. For example for warrior Start with Charge endure, and you can pick what you want at level 3. And this one its kinda vital.įirst let us pick the first skill at level 3. I would be nice If someone from Owlcat games could hand these two points to the appropiate people.ĪNother round of feedback. This Last point is REALY crucial, since it could mean you trigger a combat any the rest of your Party is miles away. Might be an issue with the Party Formation system wich forces them to wander off. I think there is a need of a pathfinding overhaul for your companions:Ī) I don't know how many times i've found traps and my companions Trigger them as soon as i quit the pause OR i try to disarm a trap just to have Sister Argenta (my highest demolition char) walk right into it.ī) At narrow areas, depending on the camera angle, my companions start Walking off to god knows where because they don't want to stay put where they are. I don't know If that IS a PS5 issue or a Problem with the Game itself, since on Playstation you don't get a Crash Report. I've been playing since two days on PS5 now and found 2 Things i'd like to Report, but i can't seem to find a issue Report function.
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